Wednesday, 13 October 2010

Every wednesday we do tutorials on 3d max where we learn to make different thing using different techniques.
This is my pick up truck made from box modeling techniques. I extruded parts to make the bumper.
I edited the edges and pulled them in to give the car a more realistic shape.
At the start i was detaching the polygons and then changing the colour but then i found out about the material tool and used that to make the windows and wheels different colours.
I then got a Nissan logo and blank number plate and put them on the car by dragging them from my pictures to a plane in 3d max and moved the plane into the position i wanted it in then by using the text tool i wrote SW33T RID3 on the number plate but for some reason it didn't show up in the render.
Then to finish it off i put a road just below it.
We then had a challange to make our own car. I decided to make a f1 car. I wanted to make a mclaren because these are my favorite f1 team but i souldnt figure out how to do the red parts on the side so i made a ferrari.
I used the extrude tool to make the wheels look more like f1 tyres.

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